Thoughts from the Left Behind: EF demo January 6, 2007Posted by joshg in Christianity, mainstream games, prayer.
I’m back from a nice Christmas spent with family, and I finally tried out the Left Behind: Eternal Forces demo. I guess it felt like an obligation at this point to at least try it, but the demo didn’t seem to pull any surprises on my point of view.
The prayer mechanic worked as I’d heard, and I have mixed feelings about it. It’s a simple model of both prayer and the effects of prayer, which manages to convey some interesting messages. Units need to pray regularly to keep from falling away into neutrality, which expresses how a Christian needs to keep in active contact with God to maintain their faith. (I like this.) On the other hand, prayer never actually does anything external to the unit in question – ie. no healing prayer, no asking for divine intervention. Admittedly, this is hard to map into game rules without turning prayer into a magic-like guaranteed divine action.
(A whole lot more below the break.)