Random updates November 30, 2006Posted by joshg in General.
So, I did end up buying DEFCON, and it is in fact amazing. The atmosphere it creates through both visuals, and the spooky background music / sounds really reinforces the notion that the “game” you’re playing is incredibly detached from a very serious and horrific reality. When you launch a nuclear attack on an enemy city, you can hear muted sobs in the background. Very chilling. And yet, the game itself is very well-balanced and worth playing, especially playing multiplayer with friends.
Nothing else incredibly relevant has crossed my paths lately. I’ve been playing some World of Warcraft in my spare time, which certainly has “spiritual” elements in terms of the game’s fictional world. But frankly, it’s the usual hodge-podge of miscellaneous elements that you find in most generic fantasy. You’ve got the forces of The Light (paladins, good priests) vs. demonic and “shadow” stuff (evil priests, warlocks), you’ve got nature-worshipping druids, you’ve got your basic “neutral” magic, and probably some other elements I’m missing. The actual story is somewhat interesting, but to be honest it’s not that essential a part of the gameplay itself. There are some interesting highlights I’ve seen while playing it on and off over the last couple of years: a Tauren quest that tests your faith by having you jump off a cliff (with no promise that you’ll survive); the Blood Elf backstory, based in WoW and Warcraft 3, which presents magic use as a physical addiction; strange stories of the Undead fighting their corruption and valuing their remaining shreds of humanity. But mostly it’s just been good gameplay with a mild-to-nonexistant message.