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Hands-On Info on Left Behind: Eternal Forces July 12, 2006

Posted by joshg in Christianity, morality & ethics.

Kotaku’s Brian Crecente has taken a brief hands-on look at the gameplay of Left Behind: Eternal Forces.

Stow the pitchforks, turns out all of that talk about Left Behind: Eternal Forces being a disguised hate-game is a bunch of crap. I just spent a few hours meeting with some of the Left Behind Games folks about their religion-themed real-time strategy title, and while it’s chockfull of subtle Christian messaging and even some overt proselytizing, it’s not at all about running around killing heathens and metrosexuals.

It looks like there are some interesting messages in the gameplay itself.  For the good guys, killing anyone (including the ‘enemy’) will actually cause spiritual harm to themselves, whereas converting enemy units will enhance your spirituality.  The spiritual harm done can be managed, so you can still use violence to stop the Antichrist’s minions, but it certainly isn’t the “kill the infidels!” message that some people had assumed.  There are some other interesting details worth checking out in the article.

Now I’m conflicted.  I still don’t like the overall theology of the Left Behind fiction, but the game sounds like it’ll be more interesting than I had expected.  An actual anti-violence message in an RTS?  Who do I have to shmooze to get a review copy so I can make up my mind whether to like this thing or not?



1. Fangz - July 15, 2006


This is anti-violence only so much as having limited ammunition in a FPS is anti-violence.

2. joshg - September 16, 2006

I know this is old, but I’m still in awe that someone would think that adding “*Snorts*” before their retort would somehow enhance the point they’re trying to make.

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